Why does everyone hate the 3D games? Does Sonic Tem still care for Sonic?
#1
Posted 10 June 2010 - 01:21 AM
It became even more apparent that Sonic Team deosn't even care for Sonic as much as any other games they have when Sonic The Hedgehog was released. I played it before and it bored me to death, it lost that speed feel entirely, it had a lot of bugs that needed to be addressed and it is still in its beta stage. Why does Sonic need a new friend in every game? Even when Shadow had his own game, all the the characters including the Chaotix were there, it would had been better if they only kept a few key characters in the game.
I guess I can understand the frstartion of the the new games esepcailly when gameplay is concerned. Sonic outside the Advance and Rush games hadn't felt particularly speedy at all but Sonic Team ahd redeemed themselves somewhat with Unleashed in the day stages while everything was meh. I am not against all the 3D games but I kind of wonder how the recent Sonic games could had been better?
#2
Posted 10 June 2010 - 06:07 AM
With Sonic 4 being made by a combo of people who made the Genesis games and those of the Advance and Rush teams (Dimps), I'd say that they still care for Sonic a lot... Well, at least enough to realize that Sonic works best in 2D format. Why the game is on the iPhone and not the DSi and PSP Go still bugs me, though, because those seem better suited for this type of game and I can only imagine the game having terrible controls on the iPhone...
I agree with you about the games sucking past Heroes, though, the majority will claim that even that game sucked; Some may go as far to say that the Adventure games weren't that good and, although I loved the two, they'd have good reasoning to make that claim. I've played some of the day stages from Unleashed and, like you and many others, I would've considered the game significantly better if there were only day stages, or rather, you only played with regular Sonic regardless of time of day. Also, no Chip, hub areas, and more platforming. Of course, there are those who hated those levels as well...
This post has been edited by ???????: 10 June 2010 - 06:09 AM
#3
Posted 10 June 2010 - 05:07 PM
Back on topic.. what was that again?
#4
Posted 25 July 2010 - 07:35 PM
Shadow the Hedgehog had terrible graphics, overused the word “damn”, and was WAY too long.
Sonic The Hedgehog 2006? Well I don’t think I need to explain much there.
Everything after that has pretty much been inconsistent with any of the Sonic franchise. None of the plots match up to one another, and the “Story Book Series” is just not fun. Needless to say, Werehogs SUCK.
I just want a Sonic game like Adventure 1 or 2. Is that so hard?

In a world of uncertainty and fear, it's nice to know there are still some things that remain true blue.
#5
Posted 27 July 2010 - 04:45 PM
Sonic Advance for the gameboy is just terrible in my opinion. The speed is very limited, and even when you can run fast you have to slow down to avoid falling over a cliff! And it's unbeliveably hard and fustrating.
Sonic and The Black Knight- to easy untill you get to king arthur. The first ending is lame, terrible and screams "we didn't even try!" The gameplay is too unresponsive too.
Sonic and The Secret Rings- also unrespoinsive controls, causing it to be way more harder then it needs to be. Playing fast, easy levels in fun though.
Sonic Unleashed-boring, awful, gameplay sucks, it's terrible.
Sonic 06 - besides Silver's story mode, Mulitplayer, and the extreme diffculty, I don't think it's that bad.
Shadow The Hedgehog- flexible storyline, awesome gameplay, and intresting story. I love this game.
And what about all the secret endings? There is a lot of secret endings in these games, and isn't that an indicator that sega is giving us more to play? More to offer?
"No way Eggman Nega! I'll change the future with my own hands!"
"Step Aside, Sonic!" - Silver, Sonic Rivals.
Geez, Silver, how many dragonball Z chracters do you have to rip off?
Is there anybody on this forum that isn't mean?
#6
Posted 28 July 2010 - 07:09 AM
Sonic and the Black Knight is not a bad game, the only downside it was too easy, but the gameplay was solid compared to recent Sonic games.
Secret Rings was actually good, you do know that you hold the wii mote sideways right?
Unleashed, now if you're talking about the were-hog stages, then I'd agree with you, but the day time stages are extremely good and it actually felt like a proper game.
Sonic 06, I think you mean besides the entire game, it's still bad, probably the only redeeming part of that game was Silver actually trying to kill Sonic and then Mephilis actually does (if you don't want spoilers just don't look at my sig) and the music ofcourse.
Now Shadow the Hedgehog, were should I start... you had a camera that you had to fight, you'd have to kill your allies to open a door, you drove around in a car? Seroiusly was this meant to be Devil May Cry + GTA with Sonic, upped with the 4kids suckiness metre?
I could rant about this longer, but I take it everyone else is bored. The only decent 3D Sonic games (as long as you know how to actually play them) are the Adventures and the story book spin offs.
#7
Posted 28 July 2010 - 07:14 PM
Besides, I never played Sonic Adventure 1, I was only.. about, four or five when it came out? I am not even sure what it's about.
Wy do you have to be so mean? Why is there so many mean people on this board?
"No way Eggman Nega! I'll change the future with my own hands!"
"Step Aside, Sonic!" - Silver, Sonic Rivals.
Geez, Silver, how many dragonball Z chracters do you have to rip off?
Is there anybody on this forum that isn't mean?
#9
Posted 28 July 2010 - 09:09 PM
Oh just to let you know, I'm one of the nice guys on this bored, because I've practically just told you what you shouldn't say in the future if you don't want to annoy anyone.
This post has been edited by miles_prower: 28 July 2010 - 09:11 PM
#10
Posted 28 July 2010 - 10:00 PM
???????, on 10 June 2010 - 12:07 AM, said:
You have to admit, this is pretty much the case for most of the 2D games. The inherent problem being they always try to incorporate a 3D level into a 2D game, which is just a Cyclops' dodgeball nightmare.
This post has been edited by "That Other Guy": 28 July 2010 - 10:01 PM

#11
Posted 29 July 2010 - 02:15 AM
It's the one where Eggman is trying to collect the seven chaos emeralds to feed to chaos so he can grow into his full form and you have to stop him. He is the final boss in Sonic's story.
"No way Eggman Nega! I'll change the future with my own hands!"
"Step Aside, Sonic!" - Silver, Sonic Rivals.
Geez, Silver, how many dragonball Z chracters do you have to rip off?
Is there anybody on this forum that isn't mean?
#12
Posted 29 July 2010 - 02:35 AM
"That Other Guy, on 28 July 2010 - 05:00 PM, said:
Eh, I was talking about actually getting into the stages. For the most part, the special stages themselves tend to be easy, which is probably why Dimps made it so much harder to get into them in the Advance games. Fuck up once and you have to do an entire damn stage over again just to get back in.
#14
Posted 29 July 2010 - 01:56 PM
Quote
Oh, okay. I haven't played it in a long time, and I barely remember it untill I mentioned it here.
"No way Eggman Nega! I'll change the future with my own hands!"
"Step Aside, Sonic!" - Silver, Sonic Rivals.
Geez, Silver, how many dragonball Z chracters do you have to rip off?
Is there anybody on this forum that isn't mean?
#15
Posted 29 July 2010 - 06:40 PM
#16
Posted 29 July 2010 - 06:58 PM
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I totally agree. I read in Nintendo Power in a Sonic Colors article that Sega was trying to add these new elements in the sonic games to complment gameplay, but as we all know, it only ruined the game. I hope sega will finnaly learn what their doing wrong and get back to the basics. After Sega's promise to make things better in Sonic '06, and most people claiming it's the worst game yet, I have doubts about Sonic Colors.
"No way Eggman Nega! I'll change the future with my own hands!"
"Step Aside, Sonic!" - Silver, Sonic Rivals.
Geez, Silver, how many dragonball Z chracters do you have to rip off?
Is there anybody on this forum that isn't mean?
#17
Posted 05 August 2010 - 04:00 AM
Tl;dr: Speed, 3-d environments, and bad coding do NOT go together.
#18
Posted 05 August 2010 - 04:34 AM
None of that mushy Maria nonsense to muck up Shadow. No hokey side-switch for Rouge, and no forced love/hate relation for Rouge and Knuckles.
now, yes, the Old 2-D games had just as hokey plots, but if you didn't bother to read the manual, you wouldn't know about it. There weren't any cutscenes with hideous voice acting and sync problems to muck up the whole 'Go FAST' feel of the game. You wanted to just tear ass? TOO BAD. Tails has a problem, and he's gonna tell you what it is, and no matter how many buttons you press, you HAVE to watch it.
Just sayin'.
#20
Posted 05 August 2010 - 06:44 PM
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