Bioshock 2 Review
#1
Posted 10 February 2010 - 02:27 AM
Well, today I picked up the Collector's Edition of Bioshock 2 thanks to having it pre-ordered, and all I have to say is "Sweet Mercy fuck wow yes uh-huh." Inside the case is a vinyl LP (that's a record for those who don't know) with all the ochestral music of the game, along with a CD that covered the rest of the music, which is incredibly superb. Three posters from Rapture itself, now pinned up on my wall, an artbook of excellent quality, and most importantly, the game.
Let me just say: If you loved Bioshock, you're going to love this. All the same features are back, but beefed up to insane levels. No more do you have to just worry about single Splicers, you probably won't worry at all as you take down three at a time. In stead, they'll be attackign you en masse in a vicious attempt to take you down. That's not to say this game is easy. No, even on medium mode, this game is merciless, with smart AI and a habit of exploiting everything you didn't think of in an attempt to take you down. Enemies are tough, and you have to be smart not to focus on one too much, or you'll be very familiar with the Vita-Chambers. The plasmids return, and though I haven't had a chance yet to advance far enough to see the new features the plasmids have, they are there. Most importantly, you can dual-wield your gun and your plasmid. No more must you hastily swap between gun and electro-bolt to fry your enemies' brains, now you can do it with a quick tap of both buttons.
But this isn't just the same old thing, either. You're a Big Daddy, and you get to enjoy every minute of it. The first weapon you start out with is the drill, and it is a mean sonuvabitch. Don't expect to use it too much, though. It chews through fuel almost as fast as your enemies, and the most powerful attack you have, the drill dash, does it even faster. As time goes on, you pick up the iconic rivet gun, a machine gun, and as far as I've played the game, a shot gun as well as the handy research camera. You also now have the option of toting around a Little Sister who can harvest ADAM for you from corpses, which leads to one of the hardest parts of the game: the Goddamn Swarms. You're sure to die once as Splicers come out of nowhere, and are quick to build up. Thankfully, your little sister is waiting there for you at the Vita Chamber, and you now know the pattern the Splicers will come out in. You're also faced with the same moral choices as you were in the original game, the most simple being the "Rescue or Harvest" option with the little sisters, and it only goes on from there. Possibly the most beautiful part of the game, though, is the ocean. With your pressurized suit the sea can't even stop you as you walk out into the murky depths surrounding Rapture, with no need to worry about enemy gunfire. Just remember, as you go along, Big Sister is watching, and she's pissed. Definitely not a pushover, that one. Due to my distaste for multiplayer, I have not tried it, but I will give you an update on that when I do.
Now for the bad bits: While the music certainly is good, some parts are insanely repetitive. It follows the same root as Oblivion when you're being attacked, with the same "YOU'RE IN DANGER YOU'RE IN DANGER YOU'RE IN DANGER" orchestal music we've all come to loathe. Dear God, I reached the point where I was threatening the game so it would shut up. Thank God for music volume toggles. Also, the changes to the research camera are less than stellar, and I really don't see why to change it either than to make the game more hard. Finally, the game has the same habit of freezing as the original, and it's a pain in the ass. Also, there's really no reason to be scared anymore, like in the first. Who're you gonna be afraid of? You're a Goddamn Big Daddy. I guess they couldn't help that, but still, it's kind of jarring for the first to play like a survival horror while the second plays like you're the fucking God of Destruction.
Still, I give this game an 8/10. It's a must buy for any hardcore or even softcore gamer. It's got all you love, and more.
#2
Posted 10 February 2010 - 03:34 AM
I'm refusing to read the review because I haven't bought it yet, but in your opinion, how does this compare to the first game? Is it better or worse?
#3
Posted 10 February 2010 - 03:36 AM
#4
Posted 10 February 2010 - 04:19 AM
Anyway, I just read the review. It's nice to see that the game is getting harder. Going into the ocean sounds like it'd be pretty fun. I don't remember the first game freezing at all, except for when my disc got screwed.
As for the score, I'm kinda against people giving final scores to a game before they've experienced most of what a game has to offer because there is chance that your opinion may change, for better or worse. Your review isn't bad or anything, but I've seen way too many people claiming a game to be either extremely good or bad without even having made it through a good portion of the game in the past. Of course, those reviews were usually riddled with fanboyism or blind hate, but still.
#5
Posted 10 February 2010 - 04:42 AM
#7
Posted 10 February 2010 - 06:07 AM
#9
Posted 10 February 2010 - 06:18 AM
#10
Posted 10 February 2010 - 04:34 PM
This post has been edited by ???????: 10 February 2010 - 04:34 PM
#12
Posted 16 February 2010 - 02:35 AM
#13
Posted 16 February 2010 - 03:22 AM
#14
Posted 16 February 2010 - 03:33 AM
#16
Posted 07 April 2010 - 03:10 AM
I liked the game nonetheless, but the first one personally still takes the cookie pie cake.

z'Today, a young man on acid realized that all matter is merely energy condensed to a slow vibration,
that we are all one consciousness experiencing itself subjectively,
there is no such thing as death, life is only a dream, and we are the imagination of ourselves... Here's Tom with the weather." - Bill Hicks


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