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Sir Wallace the Knight ...ok, let's give this a shot.

#1 User is offline   KJ Icon

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Posted 11 February 2009 - 03:07 AM

All right, I'll be trying out this new RP system. Seems interesting enough. Much better than the old one, I must say. So, correct me if I mess this up a bit.

Name: Sir Wallace, "Knight of Garuthien"
Age: 32
Gender: Male
Species: Human
Fur/feathers/scales/skin: White skin
Eyes: Brown
Height: Around 6'.
Build: Stocky, broad shoulders, muscular.
Attire: Full set of knight's armor.

Weapons/Items/Powers/Abilities

1) Large Steel Mace - 4 Offensive score, 2 Defensive score.
- Heavy
- Chosen Wielder

2) "For Garuthien!" - A battle cry learned in the knights academy, this fills Sir Wallace with the strength of fighting for one's kingdom. +2 bonus to Offensive and Defensive scores. Lasts 3 turns. Of course, one must get tired, so -1 Vitality for every turn this is in effect.

3) Wild Swing - Sir Wallace spins continuously, swinging his massive weapon in a wide arc. On contact, it gives a + 4 to his attack. If he misses, however, he is left completely vulnerable, so - 4 agility.

4) Knight's Armor - Tempered from the finest steel in the kingdom's great forge, this gives Sir Wallace the protection needed to storm a battlefield. 1.5x Vitality enhancement (Is this right?).

Stats

Strength: 15
Agility: 10
Vitality: 15 (22)

Lesser Skills:

Knowledge: Ancient Ruins

Character Development:

Backstory: Back in medieval times, Sir Wallace served as a knight in the kingdom of Garuthien. During a war between a rival kingdom, Sir Wallace was given a mission to gain the aid of a mysterious witch. As he set off, and tried to convince the witch, he ended up angering her instead. She unleashed a mighty spell that sent him hurtling forward in time, not ever being able to return until he did something truly heroic. Now Sir Wallace is in a strange new land, filled with all kinds of new things. He tries to find his place and find a way to return back home.

Personality: Knightly, heroic, gullible, moronic.

Example post:

Sir Wallace traversed through the thick brush, swinging the foliage out of the way with his trusted weapon. After hours of cutting down plants and searching, he found a cave hidden in the shadows of a small cliff. Climbing over the landscape with ease, he landed with a rather loud thud. Several branches shivered from the small tremor. Lighting a torch, Sir Wallace walked inside the damp cave.

The first sound he heard was the sizzling of what sounded like acid, and fumes that gave evidence of heavy-duty potion making. Sir Wallace came across a cauldron filled to the rim with gunky green liquid. Soon he heard the sound of a woman's voice. It wasn't pretty. It sounded more like a dying cat. "What are you doing in my cave!?" Sir Wallace turned around and asked for her aid. "I've come to recruit you in the name of the Royal Army of Garuthien." This only seemed to make her even angrier. "You're one of them! Your fate is sealed, dreaded knight!" She started chanting crazily, a bright aura surrounding her wicked old body. Soon all Sir Wallace could see was a bright flash of light, and the feeling of moving incredibly fast. The witch's voice echoed. "If you truly are a royal knight, do something worthy of your title! Then you may return!"

--------------------

Well, what do you think?

This post has been edited by NiGHTS Noob: 12 February 2009 - 12:23 AM

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#2 User is offline   HTM Icon

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Posted 11 February 2009 - 08:35 AM

This is a very nice try, KJ. Very nice.

Humans have skin. You know what colours we have, right? And the armor could be in the slots as a Vitality buffer, but I'm just saying.
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#3 User is offline   KJ Icon

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Posted 11 February 2009 - 11:55 PM

I know, I was just being sarcastic.

And I've taken your suggestion and put it in.

Fixed?
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Posted 12 February 2009 - 12:21 AM

Well Knight Armor would give a 1.5 times bonus instead of a +5 so I'll fix it for you. Everything else seems pretty good, the swing seems a little strong, but then again it might be fine with his low agility so I'll have to see it in action.

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